Gang Rules

Gang Structure

  • A gang may have no more than 15 members at any given time. This does not include hangarounds who are not actively involved in gang-related activities.
  • All gang members must wear identifiable colors or clothing during group activities or when initiating hostile roleplay. This ensures clarity in interactions with law enforcement and other groups.
  • Gangs are required to maintain consistent activity to retain their status. Inactivity over extended periods may lead to disbandment and loss of gang privileges.

Hostile Engagement

  • Hostile RP involving gangs must always have clear initiation and roleplay escalation. Random or unprovoked attacks are prohibited.
  • Gangs may not engage in hostile RP with more than six members present. Any additional members must disengage from the scene unless attacked or directly involved. This does not include a meetup where things go south.
  • Once a gang member is downed in an active scene, they may not return or be replaced by another member until the scene has concluded.
  • Gangs may use allies from outside their roster to bypass engagement limits but there must be roleplay behind the temporary alliance and reasoning.

Criminal Operations

  • Fake hostage situations involving other gang members or friends are not allowed and will result in disciplinary action.
  • Vehicles may not be used to carry more individuals than their seat limit, especially during illegal activity or pursuits.
  • After engaging in a conflict, gangs must wait at least 30 minutes before re-engaging the same gang or crew.

Gang Representation

  • Gangs must not wear the colors or symbols of other crews unless actively engaging in RP to infiltrate or deceive, which must be roleplayed thoroughly.
  • Every gang is responsible for tracking its own numbers during robberies, shootouts, and large-scale RP events. Rule breaches due to over-stacking will be penalized.
  • All gang members must be registered through staff or the designated gang management system. Unauthorized members may be considered civs.

Additional Notes

  • All gang-related activity falls under server-wide RP rules and is monitored for fair play.
  • Failure to follow gang rules may result in strikes, disbandment, or bans based on severity.
  • Gang leaders are responsible for ensuring their members are informed and compliant with all server and gang regulations.